![]() We recommend switching existing project to these new settings and rebaking to take advantage this improvement.Reproduce real-life material behaviors such as subsurface scattering, sheen, anisotropy, or clear-coat. By default diffusion is now off and the dilation has been set to 32 pixels (which should match 4K resolutions). The default settings have therefore been changed to reduce that issue. This setup generate quite heavy textures as gradient are hard to compress. Previously, the bakers would generate a 1 pixel dilation and then a diffusion pattern (blurry pixels outsides the UV islands).
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